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Orientations at erg : Différence entre versions

De erg

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==Bachelors==
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[[Visual and Graphic Communication]]
 
[[Visual and Graphic Communication]]
 
  
 
[[Videography]]
 
[[Videography]]
 
  
 
[[Typography]]
 
[[Typography]]
 
  
 
[[Sculpture Art|Sculpture]]
 
[[Sculpture Art|Sculpture]]
 
  
 
[[Photography]]
 
[[Photography]]
 
  
 
[[Painting]]
 
[[Painting]]
 
  
 
[[Installation - Performance]]
 
[[Installation - Performance]]
 
  
 
[[Illustration - Comics]]
 
[[Illustration - Comics]]
 
  
 
[[Graphic design- Experimental and critical practices]]
 
[[Graphic design- Experimental and critical practices]]
  
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[[Drawing]]
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[[Digital arts / Coding]]
  
[[Drawing]]
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[[Animated film]]
  
  
[[Digital arts / Coding]]
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==Masters==
  
  
[[Animated film]]
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[[Visual and Graphic Communication (MA)]]
  
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[[Videography (MA)]]
  
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[[Typography (MA)]]
  
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[[Sculpture Art (MA)|Sculpture]]
  
*'''Comics'''
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[[Photography (MA)]]
During the three Bachelor years in comics and illustration at erg, students gradually resolve a series of issues around storytelling and narrative structuring. Starting from their appetence for image and writing, their personal interests and aims, students are encouraged to blend their reflections, practical skills and intuitions to create a personal and unique production. Through a regular practice, they will question the ethical and aesthetical challenges of their tool(s) and their impact on their statement by using an extensive knowledge of what makes graphic literature today.
 
  
'''Bachelor 1'''
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[[Painting (MA)]]
  
Professors: [[Geneviève Casterman]], [[Christian Staquet]]
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[[Installation - Performance (MA)]]
  
The course looks at the challenges of common text-image relationships in the field of comics and illustration. It is divided in two workshop sessions: the first looks at the documentary aspect of narrative (relationship with “real world”) while the second is focused on fiction.
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[[Illustration - Comics]]
The objective is to acquire a practice of drawing, image, writing and information collection according to the project.
 
  
'''Bachelor 2 & 3'''
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[[Graphic design- Experimental and critical practices (MA)]]
  
Professors: [[Olivier Grenson]], [[Joanna Lorho]]
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[[Drawing (MA)]]
  
Through practical exercises in order to serve a personal, authorial project, highlighting the language of the narrative image and the relationship between text and image. All year through, the course will rely on a history of illustration and comic books through films, books, albums and multimedia narratives, etc. This cultural environment, as well as brief or longer-term exercises, supports students in their personal research, which becomes particularly more intense during the course of the third Bachelor year.
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[[Digital arts / Coding (MA)]]
  
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[[Cinéma d’animation (MA)|Animated film ]]
  
  
 
[[Catégorie:English]]
 
[[Catégorie:English]]

Version du 29 août 2019 à 10:46