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« Orientations at erg » : différence entre les versions

De erg

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°[[Animated Film]]
Within the erg curriculum, these specialisations represent a space for experimentation specifically linked to a particular medium. Each specialisation serves as the primary material, the primary perspective, or the point of departure from which students can develop their projects and research.


°[[Digital arts / Coding]]
===orientations===
 
°[[Animated Film]]<br>
°[[Digital Design]]
°[[Digital arts / Coding]]<br>
 
°[[Digital Design]]<br>
°[[Drawing]]
°[[Drawing]]<br>
 
°[[Graphic Design]]<br>
°[[Graphic Design]]
°[[Illustration - Comics (MA)|Illustration - Comics]]<br>
 
°[[Installation - Performance (MA) |Installation - Performance]]<br>
°[[Illustration - Comics]]
°[[Painting]]<br>
 
°[[Photography]]<br>
°[[Installation - Performance]]
°[[Sculpture Art]]<br>
 
°[[Typography (MA) |Typography]]<br>
°[[Painting]]
°[[Videography]]<br>
 
°[[Photography]]
 
°[[Sculpture Art]]
 
°[[Typography]]
 
°[[Videography]]

Dernière version du 19 mars 2026 à 16:54

Within the erg curriculum, these specialisations represent a space for experimentation specifically linked to a particular medium. Each specialisation serves as the primary material, the primary perspective, or the point of departure from which students can develop their projects and research.

orientations

°Animated Film
°Digital arts / Coding
°Digital Design
°Drawing
°Graphic Design
°Illustration - Comics
°Installation - Performance
°Painting
°Photography
°Sculpture Art
°Typography
°Videography