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[https://www.instagram.com/erg_graphisme_bac3/ IG: erg_graphic_bac3]
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==== Bachelor 1====
  
[[File:Ec(h)ographicprint2.jpg|thumb|Marion Mengal / Justine Tribout]]
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Teachers: [[Harrisson]], [[Sabine Voglaire]]
  
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The approach of the course is characterized more by the exploration of different creative processes rather than aiming for the outcome of an answer to a given question. Raise awareness of image work, graphic illustration, sign, typography, spatial layout, sound. The course develops the notion of collaboration which is essential to any graphic work. Contribution of heterogeneous, graphic and transversal references, shared in different forms.
  
The '''Media''' pole is made up of a set of theoretical, technical and practical courses including the multidisciplinary workshop and the courses with an Orientation or Internship status from which the student builds his or her curriculum, and where the boundaries between graphic design, typography and digital practices are constantly questioned.
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During the first semester, the course proposes to experiment, through multiple actions and reactions, mechanisms of construction and deconstruction specific to the emergence of any graphic work. We manipulate the components of the graphic vocabulary while visually and physically evaluating notions such as distancing, readability threshold, impact, interaction. We consider the visual and sound landscape as a palette of graphic possibilities of sampling and exploitation. The work of a wide range of authors and researchers of all types is presented and analyzed collectively to extract, among other things, multiple creative processes. A collaborative project is developed during the second term internally or externally to the school, to identify its resources and exploit the notions of partnership and complementarity.
To do this, the student follows several workshops, including the one for his or her Orientation and others, whether or not they are related to this Orientation.  
 
Depending on the level, these modules are assigned or optional:
 
  
In B1, a common core is organized into 6 modules spread over the 2 quarters that all students in the pole follow at specific times in the calendar. These modules offer learning opportunities in order to raise awareness of different practices and to ensure a series of basic skills common to all the orientations of the department.
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Collective and individual practices. Implementation and development of a methodology of experimentation and research in the way of approaching graphic work. Understanding constraints as dynamic elements of formal and conceptual construction and deconstruction. Experiencing the diversity of processes and influences in the practice of graphic design today. Open up research to new forms of individual and collective production.
  
In the second semester, the student follows the Orientation linked to his or her choice at the beginning of the year and presents a jury that testifies to both his or her career path and the choice of Orientation.
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==== main course objectives (B1) ====
  
In B2/B3, the Orientation is now made up of 2 entities composed of 3 hours of fixed Orientation + 3 hours of more specific modules to be chosen from one's own Orientation or from another of the Pole.
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- Think and work with graphic design, not only as a way of transmitting forms, but also as a subject to think about and a way of thinking.  
  
 
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- To see this practice as an exceptionally broad and generous playground
'''Example'''
 
 
 
In B2, B3, a student enrolled in Typography takes 3 hours of the Fixed Orientation Typography during the year and chooses one of the 3 modules offered per semester and the others at a rate of 3 hours per week.
 
These modules are coloured by the different orientations. A Typography student can decide to always choose the modules related to his or her Orientation (1 Typography tinted module each term) or choose to take a module tinted more towards Graphic Design or GVC/Digital Practices.
 
Most courses are given at the same time to B2 and B3 students, and change every other year so that B3 students do not have the same course menu twice.
 
 
 
'''----------------------------------------------------------------------------------------------------------------------
 
'''
 
 
 
== Graphic Design (B1) ==
 
 
 
Teacher: [[Harrisson]]
 
 
 
 
 
The orientation invites to establish connections with the discoveries and the knowledge being acquired, both theoretical and plastic. But also to introduce new research parameters linked to the orientation which tends towards an experimental and critical practice. Different processes are set up in the dynamics of the course to develop, in each of the projects, a particular intention. Discovering as we go along the ways of functioning, the means necessary to progress and develop a project by affirming a decision. Experimentation with tools and media is part of the development of projects. They are not considered as technical tools but as engines that can accompany or engage a thought process.
 
The courses are enhanced by graphic and transversal references, whether or not related to the projects, in a spirit of sharing and discovery.
 
 
 
The main objectives of the first year course are
 
 
 
- To think and work on graphic design, not only as a way of transmitting forms, but also as a subject to think about and a way of thinking
 
 
 
- To consider this practice as an exceptionally broad and generous playground
 
 
   
 
   
- To discover and exercise, in this framework, processes of deconstruction and construction
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- Discover and practice processes of deconstruction and construction within this framework
 
 
- To activate new resources by manipulating still or animated images, typography, signs, sound, graphic objects...
 
 
 
- Develop the notion of point of view and appropriation by revealing one's interests and concerns
 
 
 
In the first year, in the first quadrennium, the [[Visual and Graphic Communication → Digital Practices (BA)]], [[Graphic Design (BA)]] and [[Typography (BA)]] orientations are articulated in several modules common to the three orientations.
 
In the second semester, the student follows a module specific to the chosen orientation. In parallel, the other modules common to all are continued.
 
 
 
=== Modules oriented B1 ===
 
 
 
* [[Modular drawing]]
 
* [[I love you, I love you not (Six lessons on image and text)]]
 
 
 
== Graphic Design (B2) ==
 
 
 
Teachers : [[Isabelle Jossa]], [[Damien Safie]]
 
  
[[File:PHOTO-GRAPHISM-1.jpg|thumbnail|Multiple editions in collaboration with the photographers B2]]
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- Activate new resources by manipulating still and moving images, typography, signs, sound, graphic objects, etc.  
[[File:PHOTO-GRAPHISM2.jpg|thumbnail|Jeanne GERMAIN]]
 
  
In the second year, the method is above all centered on experience, on "doing" and on the active look at what emerges. Work proposals will allow students to continue learning the fundamentals of graphic design with the help of analog or digital tools: the practice of typography, the fabrication and reappropriation of images and signs, the work of color and forms, the relationship between texts and images, editorial work, research related to space, the development of singular writings, collaborative work.
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- Develop the notion of point of view and appropriation by revealing interests and concerns
  
The main objective will be to lead students to engage in reflection and to develop a point of view through a practice based on experimentation. If it happens to work on a concrete request (a poster, a publication, participation in a contest), how can it aim at the outcome of a proposal where the standard supports and contents can constitute a space of questioning and research rather than a simple support of communication.
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====Modules====
  
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During the first semester, the student chooses his/her Orientation ([[Digital Design (BA)]], [[Graphic Design (BA)]], [[Typography (BA)]]) at which he/she adds a module of their choice from their Orientation or one of the two other Orientations of the Media Pole. The educational advantage of these Modules accessible to both B2 and B3 students is that they ensure verticality. The two elements (3h Orientation and 3h Module) together create the 6h Orientation.
  
== Graphic Design (B3) ==
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→ Example: A student in Typographic Design can therefore decide to choose the Module linked to his Orientation (Module oriented Typographic Design) or choose to take a Module rather tinted Graphic Design or Digital Design.
  
Teaching staff : [[Giovanni Guarini]], [[Giampiero Caiti]]
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In the second term, the Modules give way to Orientation.
  
In the third year, the practice of graphic design will take a critical look at both the tools and the support (medium) as well as the view of our society (content). Graphic design is considered as a practice linked to the development of social, cultural, ecological, economic, scientific or political themes. The graphic designer, actor rather than author, has an active and collaborative role in the world in which he evolves. To evoke, reveal, denounce the world that surrounds us. Reacting to what touches us, revolts us, enthuses us, moves us, and taking a singular look, whether humorous, ironic, poetic, utopian, cynical, realistic or provocative.
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====Graphic Design oriented modules====
  
The main objectives will be the ability to develop a relevant, concrete and autonomous graphic work, i.e. "editable" in the broadest sense of the term, whether it is a book to be produced, an image, a text to be displayed or a graphic object to be installed... But also to develop an eye and a critical sense, to be aware of one's responsibility as an actor in the cultural world in a constantly evolving social, political and artistic context. To be fully committed to a practice where the notions of pleasure and passion are present.
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°[[Modular drawing]]
  
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°[[NO-LOGO]]
  
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====Bachelor 2 ====
  
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Teacher : [[Isabelle Jossa]]
  
===Modules oriented [[Graphic Design (BA)]] ===
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https://www.instagram.com/erg_graphisme_bac2_3/
  
*[[An image factory, a tool for thinking]]
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In Bachelor 2, the main aim of the workshop is to encourage students to engage in reflection and develop a point of view through experimentation. Using analog and/or digital tools, the work proposals enable students to continue learning the fundamentals of graphic design: making and appropriating images and signs, working with color and form, composition, the text/image relationship, editorial work, space-related research, the development of singular forms of writing, collaborative projects and more. What's more, these proposals directly or indirectly raise the question of what it means to be a graphic designer today. For while we sometimes work on a concrete request (a poster, a publication, participation in a competition), we need to ask ourselves how this request leads to a proposal in which the standard supports and contents constitute a space for questioning and research rather than a simple communication medium.
*[[Ec(h)o-graphic print]]
 
  
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==== Bachelor 3 ====
  
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Teacher : [[Giovanni Guarini]]
  
[[Catégorie:English]]
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https://www.instagram.com/erg_graphisme_bac2_3/
  
[[Catégorie:B1]]
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In Bachelor 3, the practice of graphic design will take a critical look at both tools and support (medium) and the way in which our society is viewed (content). Graphic design as a practice linked to the development of social, cultural, ecological, economic, scientific or political themes.  As actors rather than authors, graphic designers play an active, collaborative role in the world in which they evolve. Reacting to what touches us, revolts us, enthuses us, moves us, and taking a singular look, whether humorous, ironic, poetic, utopian, cynical, realistic or provocative. Students will be expected to produce relevant, concrete and autonomous graphic work, i.e. "editable" in the broadest sense of the term, whether it's a book, an image, a text to be displayed or a graphic object to be installed... But also to engage fully in a generous practice where the notions of pleasure and passion are present.
[[Catégorie:B2]]
 
[[Catégorie:B3]]
 

Version actuelle datée du 5 juin 2023 à 11:38

Bachelor 1

Teachers: Harrisson, Sabine Voglaire

The approach of the course is characterized more by the exploration of different creative processes rather than aiming for the outcome of an answer to a given question. Raise awareness of image work, graphic illustration, sign, typography, spatial layout, sound. The course develops the notion of collaboration which is essential to any graphic work. Contribution of heterogeneous, graphic and transversal references, shared in different forms.

During the first semester, the course proposes to experiment, through multiple actions and reactions, mechanisms of construction and deconstruction specific to the emergence of any graphic work. We manipulate the components of the graphic vocabulary while visually and physically evaluating notions such as distancing, readability threshold, impact, interaction. We consider the visual and sound landscape as a palette of graphic possibilities of sampling and exploitation. The work of a wide range of authors and researchers of all types is presented and analyzed collectively to extract, among other things, multiple creative processes. A collaborative project is developed during the second term internally or externally to the school, to identify its resources and exploit the notions of partnership and complementarity.

Collective and individual practices. Implementation and development of a methodology of experimentation and research in the way of approaching graphic work. Understanding constraints as dynamic elements of formal and conceptual construction and deconstruction. Experiencing the diversity of processes and influences in the practice of graphic design today. Open up research to new forms of individual and collective production.

main course objectives (B1)

- Think and work with graphic design, not only as a way of transmitting forms, but also as a subject to think about and a way of thinking.

- To see this practice as an exceptionally broad and generous playground

- Discover and practice processes of deconstruction and construction within this framework

- Activate new resources by manipulating still and moving images, typography, signs, sound, graphic objects, etc.

- Develop the notion of point of view and appropriation by revealing interests and concerns

Modules

During the first semester, the student chooses his/her Orientation (Digital Design (BA), Graphic Design (BA), Typography (BA)) at which he/she adds a module of their choice from their Orientation or one of the two other Orientations of the Media Pole. The educational advantage of these Modules accessible to both B2 and B3 students is that they ensure verticality. The two elements (3h Orientation and 3h Module) together create the 6h Orientation.

→ Example: A student in Typographic Design can therefore decide to choose the Module linked to his Orientation (Module oriented Typographic Design) or choose to take a Module rather tinted Graphic Design or Digital Design.

In the second term, the Modules give way to Orientation.

Graphic Design oriented modules

°Modular drawing

°NO-LOGO

Bachelor 2

Teacher : Isabelle Jossa

https://www.instagram.com/erg_graphisme_bac2_3/

In Bachelor 2, the main aim of the workshop is to encourage students to engage in reflection and develop a point of view through experimentation. Using analog and/or digital tools, the work proposals enable students to continue learning the fundamentals of graphic design: making and appropriating images and signs, working with color and form, composition, the text/image relationship, editorial work, space-related research, the development of singular forms of writing, collaborative projects and more. What's more, these proposals directly or indirectly raise the question of what it means to be a graphic designer today. For while we sometimes work on a concrete request (a poster, a publication, participation in a competition), we need to ask ourselves how this request leads to a proposal in which the standard supports and contents constitute a space for questioning and research rather than a simple communication medium.

Bachelor 3

Teacher : Giovanni Guarini

https://www.instagram.com/erg_graphisme_bac2_3/

In Bachelor 3, the practice of graphic design will take a critical look at both tools and support (medium) and the way in which our society is viewed (content). Graphic design as a practice linked to the development of social, cultural, ecological, economic, scientific or political themes. As actors rather than authors, graphic designers play an active, collaborative role in the world in which they evolve. Reacting to what touches us, revolts us, enthuses us, moves us, and taking a singular look, whether humorous, ironic, poetic, utopian, cynical, realistic or provocative. Students will be expected to produce relevant, concrete and autonomous graphic work, i.e. "editable" in the broadest sense of the term, whether it's a book, an image, a text to be displayed or a graphic object to be installed... But also to engage fully in a generous practice where the notions of pleasure and passion are present.