Bachelors (EN) : Différence entre versions
De erg
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| − | + | The Bachelor's program is structured around a dual pedagogical timeline. In the first year, students are guided in experiencing the school's pedagogical approach. This experimentation takes place primarily within various multidisciplinary workshops. During the first semester, the three workshops work with students to define diverse practices and areas of reference, which will then converge in the second semester to create a shared project. | |
| − | + | Following this initial year of experimentation, students will continue their Bachelor's degree within the same multidisciplinary curriculum. | |
| − | + | The specializations within the erg curriculum represent a space for experimentation specifically linked to a medium. The specialization constitutes the primary material, the initial perspective, or the point of departure from which the student can develop their project and research. | |
| − | + | At the bachelor's level, students choose from 13 specializations: [[Digital arts / Coding|Digital Arts]], [[Drawing (BA)|Drawing]], [[Animation (BA)|Animation]], [[Installation/Performance (BA)|Installation/Performance]], [[Painting (BA)|Painting]], [[Photographie (BA)|Photography]], [[Sculpture Art (BA)|Sculpture]], [[Videography (BA)|Videography]], [[Graphic Design (BA)|Graphic Design]], [[Typography (BA)|Typography]], [[Digital Design (BA)|Digital Design]], [[Illustration - Comics (BA)|Illustration]], and [[Illustration - Comics (BA)|Comics]]. | |
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Version actuelle datée du 20 mars 2026 à 15:05
The Bachelor's program is structured around a dual pedagogical timeline. In the first year, students are guided in experiencing the school's pedagogical approach. This experimentation takes place primarily within various multidisciplinary workshops. During the first semester, the three workshops work with students to define diverse practices and areas of reference, which will then converge in the second semester to create a shared project.
Following this initial year of experimentation, students will continue their Bachelor's degree within the same multidisciplinary curriculum.
The specializations within the erg curriculum represent a space for experimentation specifically linked to a medium. The specialization constitutes the primary material, the initial perspective, or the point of departure from which the student can develop their project and research.
At the bachelor's level, students choose from 13 specializations: Digital Arts, Drawing, Animation, Installation/Performance, Painting, Photography, Sculpture, Videography, Graphic Design, Typography, Digital Design, Illustration, and Comics.